Skip bo rules how many players
When no more plays are available, the player discards one card to either an empty discard pile or on top of an existing one and play passes to the next player. If the player can play all five cards from their hand, they draw five more and continue playing. They must play either the next card in sequential order or a wild Skip-Bo card, using either cards in hand, the top card of their stock pile, or the top card of any of their four discard piles. Each turn the active player draws until they have five cards in hand, though there are cases of not drawing more cards to equal five cards, instead doing a draw of a certain number of cards. The shared play area allows up to four build piles, which must be started using either a "1" card or a Skip-Bo, and each player also has up to four personal discard piles. Each player is dealt 30 cards (recommended 10-15 for faster gameplay) for their pile with only the top card visible, and a hand of five cards, and the remaining cards are placed face down to create a common draw pile. The player with the middle age goes first. The object of the game is to be the first player or team to play out their entire stock pile(s). Two to four people can play at a time as individuals, or, six or more players in teams (no more than three partnerships). The remainder of the fourth deck was discarded. In addition, the aces, twos and threes in the fourth deck were marked SKIP-BO. Before 1980, the commercial game consisted of four decks of regular playing cards with eight SKIP-BO cards replacing the standard two jokers in each deck. Alternatively, the 162 cards could be three regular decks of playing cards, including the jokers, with ace to queen corresponding to 1 to 12 and the kings and jokers corresponding to the SKIP-BO cards. Other than that, gameplay is both solid and family-friendly with the average retail price being fairly good at about $7-10.The deck consists of 162 cards, twelve each of the numbers 1 through 12 and eighteen "SKIP-BO" wild cards which may be played as any number. Pulling the holder out of the box usually results in cards sliding backward into the box and it’s just too messy and inconvenient to ignore. My only complaint is the box and its card holder…that is, there are no dividers in said box to keep the cards from sliding all over the place while the game is in transit/storage. I’ll opt to keep this short and sweet: “UNO” lovers will more than likely enjoy playing this game too.
Turns continue until one player plays their last stock pile card…whoever does, wins the game! You can play over the long haul if you’d like by including a point system, by playing best out of three, or etc.Įditor’s Note: The above doesn’t cover all of the rules, but should give you the general idea as to how the game is played. At the end of the active player’s turn, they’ll play a card from their hand and place it into one of their four discard piles (the order/numbering doesn’t matter). Finally, a “1” or Skip-Bo card is required to start a central building pile while completed piles (when a “12” is played) are placed off to the side to be later shuffled into a new draw deck should the original run out of cards.ģ. If a player plays all five cards on their turn, they can draw five more and keep going. A Skip-Bo card is wild and can be used in place of any number. To legally play a card to the central building pile, the player MUST add the cards in sequential order (place a “6” on top of a “5”). If the player uses the card showing in their stock pile, they’ll flip the next one over in order to reveal it (and play it, if possible). These cards can come from the top card of the active player’s stock pile and the active player’s discard pile.
Add as many cards as you’d like to the four central building piles. Draw up to five cards from the central draw pile.Ģ.
#SKIP BO RULES HOW MANY PLAYERS SERIES#
The game is played over a series of turns.
Each player will reserve themselves some space for four personal discard piles, as well as space for four building piles to which everyone can contribute. The top card of this pile is always flipped face-up (with the rest underneath remaining face-down). The number of cards received all depends on the number of players, though you can all agree on fewer cards for a quicker game. From this massive draw pile, each player receives so many face-down cards to form their stock pile (which is the pile they need to get rid of in order to win the game). The game includes 162 cards and instructions.Īll of the cards are shuffled together to form a draw pile. Skip-Bo: 2-6 Players, Ages 7+, Average Play Time = 15-30 Minutes